Sunday, 9 November 2014

Character Design Development: Female

Main Design

Consistent feedback from both teammates and our lecturer Alan guided the design process leading up to the character's orthographic projections. The projections themselves have been approved, while thumbnail 28 required the arm lengths to be evened out.

Thumbnail Development

Once we had established Paris as the location our animation would be set, we began researching various aspects related to Paris / France e.g. French fashion. It was suggested that we take design inspiration from French salt and pepper grinders to guide character design.

The biggest change in design style began at thumbnail 18, after Alan suggested having the style of both characters be influenced by 1960's French chic illustrations. This was due to the illustrative style of our kitchen having been established; as a result the character designs had to fit their environment.


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